Before we start… Unfortunately, I did not take many progress pictures, but I think I still have enough to illustrate an article. My phone camera being damaged did not help, so some of the pictures are blurry and/or have black dots in them (you can probably tell which ones were taken with said phone…) I pick my methods by taking into account my budget, time, skills, restrictions, and tools. What worked for me might not be the best solution for you, and this isn’t meant to be read as a tutorial. I am also sorry for butchering the English language. Left arm armour, based onRead More →

Texturing is in my opinion one of the most enjoyable aspects of costume making, and this arm was the perfect occasion to try new techniques. The goal here was to keep it lightweight (the entire pauldron is only 96 grams – around 0.2 lbs) without breaking the budget. As a consequence, I had to rely on materials like EVA foam, thermoplastics, and epoxy resin coating for this project. My favourite part is the glove, which is composed of 24 articulated pieces sewed individually to a fabric base. These pieces found a new home in Italy. Photo gallery Click on an image to open in full-sizeRead More →

This character started as an extra in a Fallout photoshoot, in 2017. They were in need of “filthy people”, and I immediately volunteered. The first version had torn clothes, roller protections, and a metal tube from a damaged hover as a weapon. The outfit then evolved over 2018 and 2019, gaining armour pieces and a modified Nerf gun in the process. After a little trip to England for an event, the costume has found a definitive home in Martinique. Photo gallery Click on an image to open in full-size Making-of videosRead More →