Dead Good Media asked me to recreate Willhelm’s scythe from Modus’ upcoming game Cris Tales. Given the length of the weapon, I made it so it could break down into three smaller sections, making transportation easier. The LEDs are powered by a cylindrical battery placed inside the pole, and rechargeable via USB. I was torn between keeping the game’s cartoon-like look and creating a more realistic, textured version. I ended up going for the latter. Particular care was dedicated to the paintjob. I combined airbrushing with more traditional hand painting techniques to make the scythe interesting under a close inspection.
Making-of
I was also asked to edit short making-of videos for various social media platforms. I always enjoy producing this kind of content, since it shows the amount of work that went into a project.